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Hellhole Roblox guides

Guides for Going Deeper in HELLHOLE

HELLHOLE is a roguelite descent: drop into the shaft, gun down zombie hordes, crack open chests, stack upgrades, and see how far you get before the run ends. These guides cover the loop, the inputs, the save rule, and the bosses.

Checked 2026-11-1010 guns · 5 bosses · floors to 500+Saves: for all
Guide chooser

Pick the page that matches your problem

Each guide answers one player task and hands off to the next page when your question changes.

What the guides teach

A run is a loop, not a level

The official description compresses the game into five beats: “DROP INTO THE SHAFT / GUN DOWN THE HORDE / CRACK OPEN EPIC LOOT / STACK ALL UPGRADES / GO DEEPER. DIE. RUN IT BACK.” Every guide on this site optimizes one of those beats. The beginner guide sequences them for a first descent; the controls page removes friction from the shooting beat; the boss reference covers the moment the horde stops being the threat. None of them invent mechanics the game has not shown — the 50-player servers, the current for-all save rule, and gun mastery are all documented on their pages.

Run doctrine

The four rules creator guides agree on

  • Sprint is a habit, not an emergency button — constant movement beats reactive escapes.
  • Reload during the quiet seconds after a wave, because a half magazine inside a wave is how runs end.
  • Loot is free progress: open every chest before descending, since Scraps from chests are the only path to new guns.
  • Upgrades that keep you alive compound; upgrades that only add damage do not survive the deeper floors.

Doctrine credited to the All Things How walkthrough and HELLHOLE creator videos, checked 2026-11-10.

Run-day checklist

What to do before, during, after, and between runs

The same four windows every HELLHOLE player cycles through, with the page for each step.

Before the run

Confirm your save situation on the controls page (the official rule is now “games save for all”), skim the control table once, and check the codes page so a new reward never slips past you.

During the run

Sprint constantly, reload in the gaps between waves rather than inside one, open every chest before descending, and spend Scraps and currency instead of hoarding them — difficulty scales down faster than your stockpile helps.

After death

The loop says it: GO DEEPER. DIE. RUN IT BACK. One change per run — a different gun, an earlier upgrade, a slower descent — teaches more than a hundred identical attempts.

Weekly

Recheck the updates page. HELLHOLE has shipped content in every month since June, and badges are the developer's clearest public signal of new systems.

New in October

Gun mastery changed the meta-goal

The Into Oblivion badge shipped October 3, 2026: master all 10 guns and the Oblivion skin unlocks. That turns every descent into progress even when the run dies early — chests fund Scraps, Scraps buy guns, and mastery ticks toward the skin. The tier-list page carries the full gun table with damage, RPM, magazine, and computed DPS so you can plan which gun to master next.

Save reminder

Games now saves for all

The official line no longer ties saves to the server host — per the description re-checked November 10, 2026, games save for all players. A rule that has changed twice in three months deserves a re-read: check the description after each update (the updates page tracks every wording change). The full save-system breakdown, including the rule's two earlier wordings, lives on the controls and saves page.

Open the save rules
FAQ

Guide questions

What should I read first as a new Hellhole player?

The beginner run guide. It walks the official loop — drop in, gun down the horde, loot, upgrade, go deeper — and then the controls page gives you the inputs you will use in every run after.

Do I need to memorize the controls?

No. Hellhole uses six inputs (four on PC, three on controller), and the controls page keeps them in one table you can keep open beside your run.

Do saves still depend on the host?

Not anymore. The description re-checked November 10, 2026 says “Games now saves for all” — it was host-only until the October 8 publish. What exactly persists between sessions is still not documented.

Which guide covers bosses?

The boss reference documents all five named bosses — Gravemaw, Undergnaw, Rotmaul, Broodwidow, and Ashwing — from their official badges, plus the preparation doctrine that works before any of them.

Hellhole wiki

Every documented system with sources.

All 24 badges

Floor, rank, event, and boss milestones with live counts.

Boss reference

The five named bosses and the prep doctrine.