Runs
Hellhole is built around repeat runs through a shaft. You can go deeper or run it back.
Combat
The game is a PvE shooter with hordes. Weapons are confirmed as a combat system, but official names, stats, rarities, and drop sources are not published. The official description confirms shooting, sprinting, and reloading.
Loot and upgrades
Loot is part of every run, while official item names, drop rates, and rarity tables remain unavailable. Upgrades are part of the run loop, but official names, values, and stacking rules are not public.
Floors
Officially confirmed by the September 21, 2026 badge wave: floor milestones exist at 10, 25, 50, 100, and 500, each with its own badge (Going Down, No Way Back, Halfway to Hell, Hell's Basement, Below Hell). No maximum floor, boss-floor layout, or floor-by-floor content is published.
Ranks
Officially confirmed by the September 21, 2026 badge wave: rank milestones exist at 5, 10, 25, 50, and 100, each with its own badge (Repeat Offender, Hardened, Lifer, No Parole, Hell's Own). What ranks measure is not officially explained yet.
Solo saves
The official description states that games now save under the host only. No broader save-system specification is published.
Bosses
Five bosses are now officially named by badge descriptions added September 21, 2026: Gravemaw, Undergnaw, Rotmaul, Broodwidow, and Ashwing. Every Last One confirms an all-bosses award with more bosses planned. Stats, moves, and arenas remain unconfirmed—see the boss list page.
Badges
Nineteen official badges are visible: seven boss badges, five floor milestones, five rank milestones, plus Trust Issues (trigger undisclosed) and 7 Days in Hell. See the achievements page for every unlock line.