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Hellhole Wiki
Quick reference

Hellhole Controls and the Save Rule

HELLHOLE needs six inputs on PC and three on controller — all published in the official description. The same description defines the save system in one line: games now save for all.

Official inputsSaves for allChecked 2026-11-10

PC controls

Four inputs, straight from the official description.

ActionInputWhen you use it
ShootClickFire your equipped gun at the horde.
SprintShiftHold to move faster; creator guides recommend sprinting constantly between waves.
ReloadRReload in a gap between waves, not inside one.
Unlock mouseCtrlFree the cursor for menus without leaving the run.

Controller controls

Three inputs on gamepad; aiming uses the right stick as usual.

ActionInputWhen you use it
ShootR2Fire your equipped gun.
SprintL3Click the left stick to sprint.
ReloadXReload when the horde thins out.
Muscle memory

How the six inputs fit the run loop

Each input maps to one beat of the official loop — practicing them in context beats memorizing the list.

Shoot (Click / R2)

Your horde answer. Keep the crosshair at head height for zombie waves and pre-aim doorways before descending to the next floor.

Sprint (Shift / L3)

Creator doctrine is blunt: sprint constantly. Movement speed is your real health pool once the deeper floors spawn Brutes alongside the basic zombies.

Reload (R / X)

Reload in the gap after a wave clears, not inside one. The Rifle's 8-round magazine punishes wasted shots more than any other gun — count rounds while you learn it.

Unlock mouse (Ctrl)

The only PC input that is not combat. Menus, the upgrade screen, and gun purchases all need the cursor; Ctrl releases it without leaving the run.

Save system

“Games now saves for all”

Official, official description, checked 2026-11-10

That sentence is the entire official save documentation. Since the October 8, 2026 publish it no longer ties progress to whoever hosts the server — the October 3 check that said “host only” is already history. What the line still does not say is almost as important:

  • The official line no longer ties saves to the server host — per the description re-checked November 10, 2026, games save for all players.
  • The description still does not specify save timing, which fields persist, or how the two earlier rules map to current behavior, so treat any specific “what carries over” claim as unconfirmed.
  • A rule that has changed twice in three months deserves a re-read: check the description after each update (the updates page tracks every wording change).
  • Practical insurance is unchanged: finish the run you started, leave through the normal exit, and confirm your progress on your next login.

The rule has now evolved twice: July 2026 checks and the All Things How walkthrough recorded “solo games save”; by October 3 the line was host-only; the October 8 publish made it “saves for all.” Treat the description, not older guides, as the current truth — and expect the wording to keep changing while the game is in ALPHA.

FAQ

Controls and save questions

What are the PC controls in Hellhole?

Click to shoot, Shift to sprint, R to reload, and Ctrl to unlock the mouse — straight from the official game description, re-checked November 10, 2026.

What are the controller controls in Hellhole?

R2 shoots, L3 (left-stick click) sprints, and X reloads, per the official description.

Does Hellhole save progress?

Yes — for everyone now. The official description re-checked November 10, 2026 says “Games now saves for all.” The host restriction documented on October 3 is gone.

Did the save rule change?

Twice. July 2026 checks and the All Things How guide documented “solo games save.” By October 3, 2026 the line read “Games now save under the host only.” The October 8, 2026 publish changed it again to “Games now saves for all.”

Why won't my mouse move in menus?

The camera keeps the cursor locked during play. Press Ctrl to unlock the mouse — it is the PC input the developer designed for menu interaction.

Split-screen and mobile

What the inputs say about platforms

The description publishes PC and controller bindings and nothing else — no touch controls are documented, and no source checked documents cross-progress between devices. The safe reading: play HELLHOLE on PC or with a gamepad, and treat any "mobile controls" guide for this game as covering a different experience until the developer says otherwise.

Why three controller inputs

The description documents what it documents

Aiming, movement, and menus on gamepad follow standard Roblox FPS behavior (right stick aims, left stick moves, B opens menus), so the developer only documents the three bindings that differ from or matter most to defaults: R2 to shoot, L3 to sprint, X to reload. If a future update rebinds them — the description is the single source of truth — this page's checked date moves with it.

Beginner run guide

Put the six inputs into the shaft loop.

Gun stats

Magazine sizes that change your reload rhythm.

Update status

Watch for another save-rule wording change.